CS:GO вылетает при использовании Vulkan API

Как правильно задавать вопросы Правильно сформулированный вопрос и его грамотное оформление способствует высокой вероятности получения достаточно содержательного и по существу ответа. Общая рекомендация по составлению тем: 1. Для начала воспользуйтесь поиском форума. 2. Укажите версию ОС вместе с разрядностью. Пример: LM 19.3 x64, LM Sarah x32 3. DE. Если вопрос касается двух, то через запятую. (xfce, KDE, cinnamon, mate) 4. Какое железо. (достаточно вывод inxi -Fxz в спойлере (как пользоваться спойлером смотрим здесь)) или же дать ссылку на hw-probe 5. Суть. Желательно с выводом консоли, логами. 6. Скрин. Просьба указывать 2, 3 и 4 независимо от того, имеет ли это отношение к вопросу или нет. Так же не забываем об общих правилах Как пример вот
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Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#1

24 май 2023, 16:49

Всем доброго времени суток!
ОС: LM 21.1 Vera Cinnamon x64
System:
Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0
Desktop: Cinnamon 5.6.8 Distro: Linux Mint 21.1 Vera
base: Ubuntu 22.04 jammy
Machine:
Type: Desktop System: eMachines product: EL1352 v: P01-A3L
serial: <superuser required>
Mobo: eMachines model: EL1352 serial: <superuser required>
BIOS: American Megatrends v: P01-A3L date: 10/08/2010
CPU:
Info: quad core model: AMD Athlon II X4 645 bits: 64 type: MCP arch: K10
rev: 3 cache: L1: 512 KiB L2: 2 MiB
Speed (MHz): avg: 800 min/max: 800/3100 boost: disabled cores: 1: 800
2: 800 3: 800 4: 800 bogomips: 24915
Flags: ht lm nx pae sse sse2 sse3 sse4a svm
Graphics:
Device-1: AMD Caicos XT [Radeon HD 7470/8470 / R5 235/310 OEM] vendor: Dell
driver: radeon v: kernel bus-ID: 02:00.0
Display: x11 server: X.Org v: 1.21.1.4 driver: X: loaded: ati,radeon
unloaded: fbdev,modesetting,vesa gpu: radeon resolution: 1360x768~60Hz
OpenGL: renderer: AMD CAICOS (DRM 2.50.0 / 5.15.0-72-generic LLVM 15.0.6)
v: 3.3 Mesa 22.2.5 direct render: Yes
Audio:
Device-1: NVIDIA MCP61 High Definition Audio vendor: Acer Incorporated ALI
driver: snd_hda_intel v: kernel bus-ID: 00:05.0
Device-2: AMD Caicos HDMI Audio [Radeon HD 6450 / 7450/8450/8490 OEM R5
230/235/235X OEM]
vendor: Dell driver: snd_hda_intel v: kernel bus-ID: 02:00.1
Sound Server-1: ALSA v: k5.15.0-72-generic running: yes
Sound Server-2: PulseAudio v: 15.99.1 running: yes
Sound Server-3: PipeWire v: 0.3.48 running: yes
Network:
Device-1: NVIDIA MCP61 Ethernet vendor: Acer Incorporated ALI ET1350
type: network bridge driver: forcedeth v: kernel port: d480 bus-ID: 00:07.0
IF: enp0s7 state: up speed: 100 Mbps duplex: full mac: <filter>
Drives:
Local Storage: total: 223.57 GiB used: 58.2 GiB (26.0%)
ID-1: /dev/sda vendor: Crucial model: CT240BX500SSD1 size: 223.57 GiB
Partition:
ID-1: / size: 90.17 GiB used: 24.44 GiB (27.1%) fs: ext4 dev: /dev/sda3
ID-2: /boot/efi size: 512 MiB used: 6.1 MiB (1.2%) fs: vfat
dev: /dev/sda2
Swap:
ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile
Sensors:
System Temperatures: cpu: 29.8 C mobo: N/A gpu: radeon temp: 53.0 C
Fan Speeds (RPM): N/A
Info:
Processes: 262 Uptime: 11m Memory: 5.8 GiB used: 2.38 GiB (41.0%)
Init: systemd runlevel: 5 Compilers: gcc: 11.3.0 Packages: 2387 Shell: Bash
v: 5.1.16 inxi: 3.3.13
При использовании стандартного OpenGL - cs:go запускается без проблем, но fps слишком низкий. Прописываю в параметрах запуска "-vulkan", при запуске экран чернеет на несколько секунд и игра вылетает. Добавление в параметры запуска "-nojoy" не помогло. Переименование папки "videos" в папке с игрой так же не дало результата.
Нашел какую-то инструкцию на GitHub с такой инструкцией:

Код: Выделить всё

sudo apt install libtcmalloc-minimal4
Открыл папку bin/linux64 в файлах игры через терминал и прописал:

Код: Выделить всё

mv libtcmalloc_minimal.so.0 libtcmalloc_minimal.so.0.orig
cp /usr/lib/x86_64-linux-gnu/libtcmalloc_minimal.so.4.5.9 libtcmalloc_minimal.so.0
Но это так же не помогло, проблема все та же. Подскажите, пожалуйста, в чем может быть дело.

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slant
Сообщения: 4469
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Контактная информация:

CS:GO вылетает при использовании Vulkan API

#2

24 май 2023, 17:12

Luntbek писал(а):
24 май 2023, 16:49
Но это так же не помогло, проблема все та же. Подскажите, пожалуйста, в чем может быть дело.
Скорее всего Vulkan не работает. :)

А если серьезно - маловато данных для конкретики. Запустите вашу игру из консоли, и покажите здесь вывод, после того как она вылетит. Тогда наверно кто-то сможет подсказать точнее.

P.S. Инструкция из интернета скорее всего вообще к вашему случаю отношения не имеет. Это про менеджер работы с памятью, а не про видео.

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Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#3

24 май 2023, 17:58

А если серьезно - маловато данных для конкретики. Запустите вашу игру из консоли, и покажите здесь вывод, после того как она вылетит.
Вот:
(steam:13555): Gtk-WARNING **: 17:51:12.098: gtk_disable_setlocale() must be called before gtk_init()
Vulkan missing requested extension 'VK_KHR_surface'.
Vulkan missing requested extension 'VK_KHR_xlib_surface'.
BInit - Unable to initialize Vulkan!
local (potentially out of sync) copy of roaming config loaded - 494 bytes.
Fossilize INFO: Setting autogroup scheduling.
Installing breakpad exception handler for appid(steam)/version(1682708537)/tid(13729)
roaming config store loaded successfully - 494 bytes.
migrating temporary roaming config store
Installing breakpad exception handler for appid(steam)/version(1682708537)/tid(13736)
BRefreshApplicationsInLibrary 1: 2ms
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
GetWin32Stats: restoring previous glx context
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
ExecCommandLine: "'/home/luntbek/.steam/debian-installation/ubuntu12_32/steam'"
System startup time: 6.91 seconds
BuildCompleteAppOverviewChange: 178 apps
RegisterForAppOverview 1: 4ms
RegisterForAppOverview 2: 4ms
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Installing breakpad exception handler for appid(steam)/version(1682708537)/tid(13842)
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to UpdatingAppInfo with ""
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 730, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 730, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/luntbek/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=730 -- /home/luntbek/.steam/debian-installation/ubuntu12_32/steam-launch-wrapper -- '/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo.sh' -steam -vulkan -nojoy -novid -legacyscaleformui\0
Game process added : AppID 730 "/home/luntbek/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=730 -- /home/luntbek/.steam/debian-installation/ubuntu12_32/steam-launch-wrapper -- '/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo.sh' -steam -vulkan -nojoy -novid -legacyscaleformui", ProcID 13848, IP 0.0.0.0:0
chdir /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 730, ActionID 1] : LaunchApp changed task to Completed with ""
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 13852 != 13851, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(steam)/version(1682708537)/tid(13857)
SDL video target is 'x11'
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/engine_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/engine_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/filesystem_stdio_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/filesystem_stdio_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/inputsystem_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/inputsystem_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vphysics_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vphysics_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/materialsystem_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/materialsystem_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/datacache_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/datacache_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/studiorender_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/studiorender_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vscript_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vscript_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vguimatsurface_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vguimatsurface_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vgui2_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/vgui2_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panoramauiclient_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panoramauiclient_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panorama_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panorama_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/shaderapivk_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/shaderapivk_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/localize_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/localize_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panorama_text_pango_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/panorama_text_pango_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
info: Game: csgo_linux64
info: DXVK: v1.9.1-100-g336868d
info: Built-in extension providers:
info: SDL2 WSI
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_xlib_surface
info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
info: llvmpipe (LLVM 15.0.7, 128 bits):
info: Driver: 0.0.1
info: Vulkan: 1.3.250
info: Memory Heap[0]:
info: Size: 5934 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0xf
Created D3D9Ex device successfully
WARNING: unable to link grab_window and grab_window because one or more is a ConCommand.
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Could not connect to X session manager: None of the authentication protocols specified are supported
Installing breakpad exception handler for appid(steam)/version(1682708537)/tid(13867)
Using breakpad minidump system 730/13875.1566.JC
Using breakpad crash handler
[S_API] SteamAPI_Init(): Loaded '/home/luntbek/.steam/debian-installation/linux64/steamclient.so' OK.
Game process updated : AppID 730 "/home/luntbek/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=730 -- /home/luntbek/.steam/debian-installation/ubuntu12_32/steam-launch-wrapper -- '/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo.sh' -steam -vulkan -nojoy -novid -legacyscaleformui", ProcID 13854, IP 0.0.0.0:0
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(730)/version(13875.1566.JC)/tid(13854)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198346754973 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198346754973
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.197.39:3478' as per SteamNetworkingSocketsSerialized
Got ISteamNetworkingSockets user interfaces from standalone lib
Pending ping measurement until network config is obtained.
SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps ... ?appid=730)
AuthStatus (steamid:76561198346754973): Attempting (Requesting cert)
USRLOCAL path using Steam profile data folder:
/home/luntbek/.steam/debian-installation/userdata/386489245/730/local
RESZ SUPPORTED!
INTZ SUPPORTED!
RESZ SUPPORTED!
INTZ SUPPORTED!
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/linux64/stdshader_dbg_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/linux64/stdshader_dbg_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/stdshader_dbg_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/stdshader_dbg_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
failed to dlopen stdshader_dbg_client.so error=stdshader_dbg_client.so: невозможно открыть разделяемый объектный файл: Нет такого файла или каталога
info: Device properties:
info: Device name: : llvmpipe (LLVM 15.0.7, 128 bits)
info: Driver version : 0.0.1
info: Enabled device extensions:
info: VK_EXT_4444_formats
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state
info: VK_EXT_host_query_reset
info: VK_EXT_memory_priority
info: VK_EXT_robustness2
info: VK_EXT_shader_demote_to_helper_invocation
info: VK_EXT_shader_stencil_export
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_shader_float_controls
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 0
info: sampleRateShading : 1
info: dualSrcBlend : 0
info: logicOp : 0
info: multiDrawIndirect : 0
info: drawIndirectFirstInstance : 0
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 0
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 0
info: shaderImageGatherExtended : 0
info: shaderStorageImageExtendedFormats : 0
info: shaderStorageImageReadWithoutFormat : 0
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 0
info: shaderInt64 : 0
info: variableMultisampleRate : 0
info: VK_EXT_4444_formats
info: formatA4R4G4B4 : 1
info: formatA4B4G4R4 : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_extended_dynamic_state
info: extendedDynamicState : 1
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 0
info: nullDescriptor : 1
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 1
info: VK_EXT_transform_feedback
info: transformFeedback : 0
info: geometryStreams : 0
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 0
Fossilize INFO: Overriding serialization path: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/shadercache/730/fozpipelinesv6/steamapprun_pipeline_cache".
info: DXVK: Read 3 valid state cache entries
info: DXVK: Using 2 compiler threads
info: D3D9DeviceEx::ResetSwapChain:
info: Requested Presentation Parameters
info: - Width: 1360
info: - Height: 768
info: - Format: D3D9Format::A8R8G8B8
info: - Auto Depth Stencil: true
info: ^ Format: D3D9Format::D24S8
info: - Windowed: false
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1360x768
info: Image count: 3
info: Exclusive FS: 0
warn: D3D9Cursor::ShowCursor: Not supported on native
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
info: Buffer size: 1360x768
info: Image count: 3
info: Exclusive FS: 0
Filesystem successfully switched to safe whitelist mode
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/matchmaking_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/matchmaking_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/client_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/client_client.so: неправильный класс ELF: ELFCLASS32
Installing breakpad exception handler for appid(gameoverlayui)/version(20230428183304)/tid(13890)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(13890)
CClientSteamContext logged on = 1
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/server_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/bin/server_client.so: неправильный класс ELF: ELFCLASS32
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(13891)
Game.dll loaded for "Counter-Strike: Global Offensive"
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/soundemittersystem_client.so: неправильный класс ELF: ELFCLASS32
failed to dlopen /mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/scenefilecache_client.so error=/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/bin/scenefilecache_client.so: неправильный класс ELF: ELFCLASS32
CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
CGameEventManager::AddListener: event 'game_newmap' unknown.
CGameEventManager::AddListener: event 'finale_start' unknown.
CGameEventManager::AddListener: event 'round_start' unknown.
CGameEventManager::AddListener: event 'round_end' unknown.
CGameEventManager::AddListener: event 'difficulty_changed' unknown.
CGameEventManager::AddListener: event 'player_death' unknown.
CGameEventManager::AddListener: event 'hltv_replay' unknown.
CGameEventManager::AddListener: event 'player_connect' unknown.
CGameEventManager::AddListener: event 'player_disconnect' unknown.
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(13908)
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/fonts.conf", line 38: unknown element "fontpattern"
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/fonts.conf", line 39: unknown element "fontpattern"
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/fonts.conf", line 40: unknown element "fontpattern"
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/fonts.conf", line 41: unknown element "fontpattern"
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/fonts.conf", line 42: unknown element "fontpattern"
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in <test> isn't supported and may not work as expected
Fontconfig warning: "/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo/panorama/fonts/conf.d/41-repl-os-win.conf", line 160: Having multiple values in <test> isn't supported and may not work as expected
ERROR: ld.so: object '/home/luntbek/.steam/debian-installation/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
crash_20230524175209_2.dmp[13927]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230524175209_2.dmp
crash_20230524175209_2.dmp[13927]: Finished uploading minidump (out-of-process): success = yes
crash_20230524175209_2.dmp[13927]: response: Discarded=1
crash_20230524175209_2.dmp[13927]: file ''/tmp/dumps/crash_20230524175209_2.dmp'', upload yes: ''Discarded=1''
pid 13927 != 13926, skipping destruction (fork without exec?)
/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo.sh: line 98: 13854 Segmentation fault (core dumped) ${DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game process removed: AppID 730 "/home/luntbek/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=730 -- /home/luntbek/.steam/debian-installation/ubuntu12_32/steam-launch-wrapper -- '/mnt/346bcd75-6684-4fa5-b93f-80c390af20ea/Games/steamapps/common/Counter-Strike Global Offensive/csgo.sh' -steam -vulkan -nojoy -novid -legacyscaleformui", ProcID 13854
ThreadGetProcessExitCode: no such process 13926
ThreadGetProcessExitCode: no such process 13854
ThreadGetProcessExitCode: no such process 13853
ThreadGetProcessExitCode: no such process 13851
ThreadGetProcessExitCode: no such process 13850
Game 730 created interface STEAMAPPLIST_INTERFACE_VERSION001 /
Game 730 created interface STEAMAPPS_INTERFACE_VERSION008 /
Game 730 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 /
Game 730 created interface STEAMHTTP_INTERFACE_VERSION003 /
Game 730 created interface STEAMHTTP_INTERFACE_VERSION003 / HTTP
Game 730 created interface STEAMINVENTORY_INTERFACE_V003 /
Game 730 created interface STEAMMUSICREMOTE_INTERFACE_VERSION001 /
Game 730 created interface STEAMMUSIC_INTERFACE_VERSION001 /
Game 730 created interface STEAMPARENTALSETTINGS_INTERFACE_VERSION001 /
Game 730 created interface STEAMREMOTESTORAGE_INTERFACE_VERSION016 /
Game 730 created interface STEAMSCREENSHOTS_INTERFACE_VERSION003 /
Game 730 created interface STEAMUGC_INTERFACE_VERSION016 /
Game 730 created interface STEAMUSERSTATS_INTERFACE_VERSION012 /
Game 730 created interface STEAMVIDEO_INTERFACE_V002 /
Game 730 created interface SteamController008 /
Game 730 created interface SteamFriends017 /
Game 730 created interface SteamGameStats001 /
Game 730 created interface SteamMatchGameSearch001 /
Game 730 created interface SteamMatchMaking009 /
Game 730 created interface SteamMatchMakingServers002 /
Game 730 created interface SteamNetworking006 /
Game 730 created interface SteamNetworkingSocketsSerialized005 /
Game 730 created interface SteamUser021 / User
Game 730 created interface SteamUser022 /
Game 730 created interface SteamUtils010 /
Game 730 created interface SteamUtils010 / Utils
Game 730 method call count for IClientNetworkingSocketsSerialized::GetSTUNServer : 2
Game 730 method call count for IClientNetworkingSocketsSerialized::GetCachedRelayTicketCount : 1
Game 730 method call count for IClientNetworkingSocketsSerialized::GetCertAsync : 1
Game 730 method call count for IClientHTTP::SendHTTPRequest : 1
Game 730 method call count for IClientHTTP::SetHTTPRequestHeaderValue : 1
Game 730 method call count for IClientHTTP::CreateHTTPRequest : 1
Game 730 method call count for IClientGameStats::GetNewSession : 1
Game 730 method call count for IClientRemoteStorage::EnumerateUserSubscribedFiles : 1
Game 730 method call count for IClientNetworking::AllowP2PPacketRelay : 1
Game 730 method call count for IClientUserStats::RequestCurrentStats : 1
Game 730 method call count for IClientAppManager::GetCurrentLanguage : 2
Game 730 method call count for IClientAppManager::GetAppStateInfo : 1
Game 730 method call count for IClientAppManager::GetActiveBeta : 1
Game 730 method call count for IClientUtils::RecordSteamInterfaceCreation : 112
Game 730 method call count for IClientUtils::InitFilterText : 1
Game 730 method call count for IClientUtils::IsSteamChina : 1
Game 730 method call count for IClientUtils::GetLauncherType : 1
Game 730 method call count for IClientUtils::GetAppID : 119
Game 730 method call count for IClientUtils::GetIPCountry : 1
Game 730 method call count for IClientUtils::GetServerRealTime : 2
Game 730 method call count for IClientFriends::GetFriendPersonaName_Public : 3
Game 730 method call count for IClientFriends::GetFriendGamePlayed : 26
Game 730 method call count for IClientFriends::GetFriendByIndex : 26
Game 730 method call count for IClientFriends::GetFriendCount : 1
Game 730 method call count for IClientFriends::GetFriendPersonaState : 26
Game 730 method call count for IClientFriends::GetFriendRelationship : 26
Game 730 method call count for IClientFriends::GetPersonaName : 1
Game 730 method call count for IClientUser::BSetDurationControlOnlineState : 1
Game 730 method call count for IClientUser::BIsSubscribedApp : 1
Game 730 method call count for IClientUser::GetUserDataFolder : 1
Game 730 method call count for IClientUser::GetSteamID : 17
Game 730 method call count for IClientUser::BLoggedOn : 7
Uploaded AppInterfaceStats to Steam
Fossilize INFO: Setting autogroup scheduling.

(process:13890): GLib-GObject-CRITICAL **: 17:52:32.960: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
src/steamexe/main.cpp (255) : Assertion Failed: reaping pid: 13890 -- gameoverlayui

src/steamexe/main.cpp (255) : Assertion Failed: reaping pid: 13890 -- gameoverlayui

Аватара пользователя

WWolf
Сообщения: 3874
Зарегистрирован: 14 фев 2018, 00:51
Решено: 28
Откуда: Краснодар
Благодарил (а): 1682 раза
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Контактная информация:

CS:GO вылетает при использовании Vulkan API

#4

24 май 2023, 18:12

Luntbek писал(а):
24 май 2023, 17:58
Unable to initialize Vulkan!
вулкана нема
что говорит vulkaninfo ?

no avatar

Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#5

24 май 2023, 18:31

WWolf писал(а):
24 май 2023, 18:12
что говорит vulkaninfo ?
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 0. Skipping ICD.
ERROR: [../src/amd/vulkan/radv_physical_device.c:1891] Code 0 : Device '/dev/dri/renderD128' is not using the AMDGPU kernel driver: Invalid argument (VK_ERROR_INCOMPATIBLE_DRIVER)
==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.204


Instance Extensions: count = 20
===============================
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6

Layers: count = 7
=================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
Layer Extensions: count = 0
Devices: count = 1
GPU id = 0 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (llvmpipe (LLVM 15.0.7, 128 bits)):
Surface types: count = 2
VK_KHR_xcb_surface
VK_KHR_xlib_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 3
maxImageCount = 0
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms: count = 1
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha: count = 2
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags: count = 6
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
None
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false



Device Groups:
==============
Group 0:
Properties:
physicalDevices: count = 1
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0)
subsetAllocation = 0

Present Capabilities:
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0):
Can present images from the following devices: count = 1
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206842 (1.3.250)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 15.0.7, 128 bits)
pipelineCacheUUID = 76616c2d-742d-6234-3365-356165203200

VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 4096
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 32768
bufferImageGranularity = 0x00000040
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 8
maxPerStageDescriptorSamplers = 32
maxPerStageDescriptorUniformBuffers = 15
maxPerStageDescriptorStorageBuffers = 32
maxPerStageDescriptorSampledImages = 128
maxPerStageDescriptorStorageImages = 64
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 128
maxDescriptorSetSamplers = 32768
maxDescriptorSetUniformBuffers = 256
maxDescriptorSetUniformBuffersDynamic = 256
maxDescriptorSetStorageBuffers = 256
maxDescriptorSetStorageBuffersDynamic = 256
maxDescriptorSetSampledImages = 256
maxDescriptorSetStorageImages = 256
maxDescriptorSetInputAttachments = 256
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 128
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 2
maxFragmentCombinedOutputResources = 104
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 4
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32768
viewportSubPixelBits = 0
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000010
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
255
lineWidthRange: count = 2
1
255
pointSizeGranularity = 0.125
lineWidthGranularity = 0.0078125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536

VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 23.2.0-devel (git-b43e5ae 2023-05-24 jammy-oibaf-ppa) (LLVM 15.0.7)
conformanceVersion = 1.3.1.1

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false

VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 6d657361-3233-2e32-2e30-2d6465766500
driverUUID = 6c6c766d-7069-7065-5555-494400000000
deviceNodeMask = 0
deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xffffffff

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000001

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 4
supportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = false

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 4
maxSubgroupSize = 4
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceUUID = 6d657361-3233-2e32-2e30-2d6465766500
driverUUID = 6c6c766d-7069-7065-5555-494400000000
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 4
subgroupSupportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 23.2.0-devel (git-b43e5ae 2023-05-24 jammy-oibaf-ppa) (LLVM 15.0.7)
conformanceVersion = 1.3.1.1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 4
maxSubgroupSize = 4
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
maxInlineUniformTotalSize = 262144
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffffff


Device Extensions: count = 108
VK_ARM_rasterization_order_attachment_access : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_host : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_sliced_view_of_3d : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_memory_priority : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_multisampled_render_to_single_sampled : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pageable_device_local_memory : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_rasterization_order_attachment_access : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_object : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_zero_initialize_workgroup_memory : extension revision 1

VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
timestampValidBits = 64
present support = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 6222381056 (0x172e20000) (5.80 GiB)
budget = 0 (0x00000000) (0.00 B)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)

VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = false
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = false
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = false

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
memoryPriority = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = false

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = false
shaderImageFloat32AtomicMinMax = true
sparseImageFloat32AtomicMinMax = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = false
shaderInt8 = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = false
shaderDrawParameters = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = false
shaderInt8 = true
descriptorIndexing = false
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true

Ещё отмечу, что я пробовал установить vulkan вот так:

Код: Выделить всё

$ sudo add-apt-repository ppa:oibaf/graphics-drivers
$ sudo apt update
$ sudo apt upgrade
$ sudo apt install libvulkan1 mesa-vulkan-drivers vulkan-utils
Но, тогда возникла ошибка: E: Невозможно найти пакет vulkan-utils
Последний раз редактировалось пользователем 1 Luntbek; всего редактировалось раз: 24

Аватара пользователя

WWolf
Сообщения: 3874
Зарегистрирован: 14 фев 2018, 00:51
Решено: 28
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Контактная информация:

CS:GO вылетает при использовании Vulkan API

#6

24 май 2023, 18:32

Luntbek, он в vulkan-tools переименован наверное

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Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#7

24 май 2023, 18:35

WWolf, vulkan-tools уже установил, не помогло

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rogoznik
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Контактная информация:

CS:GO вылетает при использовании Vulkan API

#8

24 май 2023, 18:37

Luntbek писал(а):
24 май 2023, 16:49
Radeon HD 7470/8470 / R5 235/310
Эта железка не поддерживает Vulkan
ИзображениеИзображение

no avatar

Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#9

24 май 2023, 18:50

rogoznik писал(а):
24 май 2023, 18:37
Эта железка не поддерживает Vulkan

Должна поддерживать, может попробовать проприетарный драйвер установить? На официальном сайте amd последний драйвер под версию ubuntu 14.04. На моем минте можно устанавливать?

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rogoznik
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Откуда: Нижний Тагил
Благодарил (а): 776 раз
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Контактная информация:

CS:GO вылетает при использовании Vulkan API

#10

24 май 2023, 19:07

Luntbek писал(а):
24 май 2023, 18:50
Должна поддерживать
Не поддерживает
Screenshot_20230524_210555.png
Screenshot_20230524_210644.png
ИзображениеИзображение

no avatar

Автор темы
Luntbek
Сообщения: 7
Зарегистрирован: 25 апр 2021, 17:58
Контактная информация:

CS:GO вылетает при использовании Vulkan API

#11

24 май 2023, 19:15

rogoznik, странно, давно его использовал, а тут оказывается не поддерживает. На винде он у меня работал, но там есть драйвер новее, видимо amd просто не выкатила драйвера с поддержкой вулкана под мою видяху(
Вложения
Снимок экрана от 2023-05-24 19-12-47.png

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